Developer Log
The Climb Tech
March 2, 2020
made ledge a bp to easily place them
Added red on top of ledge to signify hanging on them
And made the big ledge part hidden so that it looks like they are holding on to the red part
March 8, 2020
Started working on section 6 and made an aquarium on top of the area that drains water
Made model for section 2 and 6
March 9, 2020
Made fall damage to kill after certain height
added more ledge bp to jump sideways to expand the hang and climb kinda works
March 11, 2020
Worked on Section 6 by adding stair sections and making stair bps so I wont have to make more when needed
Made railing bp so I can reuse them
March 12, 2020
placed new modular hallways in certain parts
Making hallway to room 7
Made doors a bp to easily place
Added some ledges to area 6
Made upper section smaller for area 6
March 16, 2020
made health pickup model to easily know that its your health
fixed a bug with the health bar and it giving more than 500 points when healing early
attached oxygen tank to characters back
made hand blaster for shooting
Fixed climb sideways movement
ledge placements in section 6
water fall panner on section 6 cylinder and tested
March 17, 2020
fixed a mixamo animation for shooting and imported it and put it in the code
organized levels to that everything has their own sections
placed fire and explosions throughout level
organizing blueprints and turning collision visibility off
March 20, 2020
health placements
testing and adding level complete (doesn’t matter for demo reel)
made ceilings for areas
made ledge a bp to easily place them
Added red on top of ledge to signify hanging on them
And made the big ledge part hidden so that it looks like they are holding on to the red part
March 8, 2020
Started working on section 6 and made an aquarium on top of the area that drains water
Made model for section 2 and 6
March 9, 2020
Made fall damage to kill after certain height
added more ledge bp to jump sideways to expand the hang and climb kinda works
March 11, 2020
Worked on Section 6 by adding stair sections and making stair bps so I wont have to make more when needed
Made railing bp so I can reuse them
March 12, 2020
placed new modular hallways in certain parts
Making hallway to room 7
Made doors a bp to easily place
Added some ledges to area 6
Made upper section smaller for area 6
March 16, 2020
made health pickup model to easily know that its your health
fixed a bug with the health bar and it giving more than 500 points when healing early
attached oxygen tank to characters back
made hand blaster for shooting
Fixed climb sideways movement
ledge placements in section 6
water fall panner on section 6 cylinder and tested
March 17, 2020
fixed a mixamo animation for shooting and imported it and put it in the code
organized levels to that everything has their own sections
placed fire and explosions throughout level
organizing blueprints and turning collision visibility off
March 20, 2020
health placements
testing and adding level complete (doesn’t matter for demo reel)
made ceilings for areas